* pause during non-combat without going into turn-based so one can issue orders to all the party at one go, then unpause
What benefit should that bring? O_o
I mean ... what use do you have in mind for such feature?
/
At least a dozen different ones that whoever ever played any half decent CRPG should easily imagine.
Problem is: that’s not a feature easily compatible with this game’s mandate to be constantly “multiplayer ready”.
Of course, the pause could still be made functional for single player only, but I doubt Larian is going to bother.