Originally Posted by Alexandrite
I don't understand why for the D:OS games people love playing the Origin characters there, and how the story feels richer playing one of them, but they hate the idea here in BG3. How is it any different? And why resist the idea so much in BG3 if it already worked well in D:OS?

Er, Well... for one thing... Initially, in the D:OS games, players weren't going to have a choice in the matter. The ability to play as a custom, non-origin, character was added, and was added by popular demand, not by Larian's own initiative.

Even then, playing as a custom character felt flat and dead, because half the story wasn't present, or simply didn't make any sense because you didn't get any of the extra material - it more or less failed to even BE a coherent story, if you didn't play as an origin. That's not a positive sale point for the origin system.

People 'Love' playing the origin characters in D:OS games because the alternative is a flat, unsatisfying mess, at least from a story perspective.

So, no, I didn't appreciate the origin system in any previous Larian game... and here, where the pretence is Dungeons and Dragons, a medium that is All About making your Own character, I appreciate it existing Even Less, for being here and sucking up development resources that could and should be use to make a more fleshed out game that will deliver a full and rich game experience to everyone... not just the people who play Larian's personal special star-children. Not interested, thanks. I'll enjoy some of them as companions, definitely... but companions is what they should be.