Again, I really haven't made it very far in, but I've limited my gameplay to turn-based mode and it appeared that it only paused the very immediate area. There were still a lot of things happening in the background, I mean, and I could find no efficient way to pause all of it. Pressing escape also didn't fully pause most of the world, so I'm wondering if this might have changed, too. All that I'm asking for here is a simple pause that immediately stops the full game. If I understand what @EvilVik is saying correctly, turn-based mode does actually pause the entire game? As long as I remain in turn-based mode, I'd be completely safe walking away at any point? No real-time elements at all occurring?