Originally Posted by kanisatha
This is what makes Obsidian above the rest. They actually sincerely make an attempt to reevaluate and critique their own games and the approaches they have taken, and are not afraid to admit if something did not work out as they expected or where they were wrong about something or regret a choice they made. Self-criticism is big at Obsidian, unlike certain other peer studios that seem to be governed more by ego and hubris.

That was after PoE2 bombed so hard that everyone knew, and they obviously couldn't hide it under any ambiguity either.

Considering that it's fairly known that stuff like ship combat was basically forced into the game by upper management, let's hope they don't try to take an active role in Avowed's development this time around.