Hahaa Tuco and Saito Hikari I dont giva a shit about DOS 2 ramblings.

Originally Posted by ArvGuy
Originally Posted by Terminator2020
No I disagree with you. Skyrim is total shit for being roleplaying game. I bought it for 10 euro and it is the last time I believe Elder Scrolls games are good. The Skyrim graphics were not bad though not very good and I was delighted you could get mod to make it for adults only. Witcher 3 is roleplaying game with adults content even without any mods. Witcher 3 graphics is better then Skyrim graphics.Well and I have not been interested in Scifi theme or modern time games unles it is strategy or say example shooter like Halo or MMO. Well and unlike many of you I love also MMO games. Cyeperpunk 2077 total failure to me doesn't support multiplayer. If do Cyberpunk 2077 without multiplayer then AI should be super good and not idiots. Cyeperpunk 2077 is a complete failure compared to the HYPE it was supposed to be. Grand Theft 5 auto AI is better then Cyberpunk 2077 AI and the police chase is at least fairly realistic feeling in Grand Theft Auto 5. Well and after 2021 patch Cyberpunk 2077 still have lots bugs.
I am not surprisedthat you got various titty mods for Skyrim and then felt underwhelmed by it as a game. Skyrim has its flaws, sure, but it's not that bad. Just rather light weight. And having everybody walk around with obvious modern day plastic surgery and aggressive makeup and photoshopped faces is not going to help the immersion one bit. It just makes everything look completely absurd.

As for the Witchers, there certainly is role-playing elements in it, but it feels to me that too much focus is placed on player skill rather than character skill. That's a trait of action games. Still, there is some character-definition in it and there is a fair amount of dialogue and there is consequences to choices. So I'm not willing to reject the franchise as "not RPGs", but they're not really the deepest RPGs either.

MMO's, yes, of course you'd be a fan. To my knowledge there isn't an MMO out there that isn't about repetitive grinding, with an absolutely pathetic story that has more problems than the last season of GoT. Being a tiny bit blunt, I'm occasionally hard pressed to find people that I feel like having a conversation with, so why would I then want to spend hours playing a game with bunch of of the people that I don't really want much to do with in the first place? Sure, call me antisocial, but if I wanted some clowns to run around and be randomly incomptent in my games, I'd probably be playing Counter Strike.

Anyway, it seems to me that the "RPG" of MMORPG is really to suggest that they're the same form of "role-playing game" as the Diablos, the Path of Exiles, and what have you. Meaning really just action clickers with player-directed stat upgrades and mindblowing item grinding. Imagine running that Boddhi boss lady 500 times for good drops, totally makes sense, right? Or maybe you'd need to kill Lord Firecracker 1000 times to have a 5% chance of getting Carsomyr, right? Awesomesauce!!! (No, not really). Point is, anything and everything that makes any game more MMO-like is, in my opinion, hopeless garbage that needs to take a quick hop into the fires of Mount Doom. Just my opinon, of course.

Cyperpunk 77, indeed a total flop, but MP is hardly the reason. There's no MP that could save that game. It has a railroading and janky storyline that really isn't about the player character, its environment lacks interactivity, and there's really not a whole lot of character development for the protagonist. The dramatic majority of quests in the game are random fedex or assassination jobs that have zero impact on anything. The few times it matters whether you've done a quest, it doesn't matter at all how you did it, whether you went full murder hobo or peacenik. The itemization scheme of the game makes exploration moot, and while the city looks glorious, there's really not a whole lot of effort put into designing with verticality in mind. There's rarely ever any reward to climbing up and it's usually not possible to go below.

And in action terms, the AI is rubbish, the enemies are all the same with marginal visual differences, the weapon variety is lacking, and CDPR completely failed to set up truly "epic fights", in no small part because of how much impact character level has. Overlevel and you're nearly immortal and just pwning like a madman, underlevel and you get one-shotted from a random gunshot in your general direction. Reducing the game's problems to just being lack of MP, bad AI, and bugs is selling CDPR short in terms of the rank incompetence on display. The game isn't just bad, it's like if a clusterfuck met a disaster that it really liked and produced a whole family of purified awful.

Getting back to this topic, WotR. A pathfinder game, meaning a game using a crack-snorting variant of the D&D 3.5E ruleset. I'm sure it does get a lot of things right and from what I can tell, it looks like it does have some more Baldurian design elements, but I really don't like 3E that much, and I very much suspect that WotR late game gameplay will either be quite doable, if you've optimized the everlasting hell out of your character and your companions, or it will be completely insane, if you've taken a role-playing approach and just picked whatever "felt right". And 3E optimization is hard. I say that as someone with a university degree. Trying to figure out all the nuance in all the race and class options and the exact right time to take this or that class for access to this feat or that class skill is more work than I put into some of my classes, back in the day. That's frankly more work than I feel like putting into a game that I'm playing for fun. The alternative appears to be the cookie cutter approach, which gets old real fast. Do I want that in BG3? Not really. Were BG1 and 2 like that? Not at all.

Frankly, most of these games shouldn't be an inspiration for BG3 in any imaginable way. BG1, BG2, PST, maybe a few popular books on how to design user interfaces, maybe a book on human-computer interaction, and that's really all Larian needed to focus on. They are well versed in everything else they need to make a great game, after all. Frankly, I worry some times that Bethesda managed to come closer to the originals with their first modern Fallout sequel than Larian is aiming to do with BG3. And to be brutally honest, I am very worried about all the MP nonsense that appears to be part of the single player experience that Larian has in mind.

I only wanted to correct a few things...
This is for adults only talk. Please do no read if you are sensitive:

The mod in Skyrim does not give as you describe "titty modes" sounds like half naked to me it does give 100% full nudity for women only. Now what I found even me a sligthly odd was the feeling when the NPC:s still did their same AI routine tasks regardless.

When I said I had in POE and game like that where you can manually change character portrait it becomes to small for my taste to have full body picure, In those cases I use half body naked aka as you describe titties and face only



I can not really speak for all MMOS. but the end fo the day expericence can vary much of the GUILD your are member on how friendly your other players are in the guild you are member of.

Regarding NPC choice in the hidden spoiler fact ... I did today see in movie theaters as an exception (not my usual taste) a Comedy movie Free Guy.
I liked it fairly much that is pretty much about NPC and AI gaming and players and game developers.
Well not super movie, but I rate it 7/10 and do not regret seeing it. This from me typically Horror and Action movie fan.

I agree with you like more the user interface of BG1 and BG2 then BG3... BG3 controlling camera and user interface feels average to me at best according to me BG3 weakest point. I am not those hardcore DnD that must have freaking somatic component to spell casting that in many pen and paper session GM choose to ignore that rule completely about somatic spell casting aka must have one hand free.

Since I have not played Pathfinder 2 so I can not say much really about its interface or camera controlling.

Last edited by Terminator2020; 19/08/21 08:15 PM.