While I agree with most of the arguments for not being particularly fond of "Playable Origins" as a concept and I voiced that dislike myself several time in the past months, I think people should be a bit more careful before taking the specific angle of blaming this game of lacking "inter-party dynamics".

Both because this is actually an aspect that even in its current form this game ALREADY handle better than DOS 2, and because they are in fact adding more party banters and companions interjections in dialogue with every patch, so far.
The last one being probably the most generous in this sense.

And when I played with a modded savefile and a larger party I had several chances of listening to several banters that often involved even three companions at the same time... Or referenced previous ones between other party members.

So, credit where credit is due.

Last edited by Tuco; 20/08/21 06:20 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN