I wish Larian would focus their efforts stead of creating what feels like muddy koolaid.
I think the problem is as follow:
lengthy COOP RPGs are a hard sell as you need a group of 2-4 people to come and play a lenghty campaign together across multiple weels/months. I am sure there is audience for it, but that precisely what kills my interest in coop RPGs. A multiplayer game needs to be completed in one evening IMO. I think the benefit of origins is less that you can play as one, but that your coop partners can drop in and out, take over your companions and the game is to feel alright either way. Don't know if it works, but considering Larian is stickign to the design, it either did in D:OS2 or they believe that it can.