Imho…either make a great multiplayer game or make a great single player game. It feels like the single player experience is getting shafted for the multiplayer elements, which is frustrating for me because I prefer to play games like this alone. I know that borders on blasphemy for most DnD fans, but I work an insanely time consuming job, and game when I feel like it…not when I am called to it as yet another task to complete.

I save multiplayer for pew pew pvp nonsense with my more “dude bro” pals…or silliness in games like Sea of Theives with my good friends that just want to get together and giggle and chat. I can’t imagine trying to engage with story material with a bunch of dudes chattering in my ear.

But my personal preference is irrelevant. The fact that SP gets impacted by MP at all is a poor design decision.