Originally Posted by Archaven
in regards to BG3.. i think the only noticeable changes personally were the visuals and it being dnd5e. apart from that i don't really see any more different than being a DOS game. they have close up dialogue system much like witcher 3 or dragon age and nice visuals / facial or appearance. apart from that would be the Forgotten Realms settings. but even that larian failed in making me having the feels that i'm in the Forgotten Realms. a very big pity i would say.

I am hoping that feeling changes as soon as we reach Baldur's Gate, personally. The Pathfinder games have made me legitimately interested in the setting enough to theorize where each subsequent game might take place/which modules they might be based on.

BG3 so far just makes me want a Waterdeep game, and only because I'm also part of a tabletop group running a campaign taking place around that city too, along with sheer bafflement at how there isn't a recent cRPG taking place there yet. Though it's clear that the setting of Act 1 doesn't really lend itself to building the world, it's only really focusing on the immediate area and the people already there. Reaching the city of Baldur's Gate proper should change that quite a bit. Unless it's something like Arx, which was rather disappointing in scale for an area that was seemingly hyped up throughout all of DOS2.

Now that I think about it, I remember really liking Aleroth in Divinity 2 (the action RPG before the Original Sin series). The entirety of the expansion took place within that city, and I remember it was a large and visually interesting city with a lot of fun quests throughout. Then again, I wouldn't be surprised if I was one of only a handful of people on this forum today who actually played that game and its expansion.