The biggest problem (or strength, depends who you ask) of WotR is that it is a niche game, and the developers develop the game specifically for their niche audience that seem to like the things we hate (powergaming, minmaxing, etc). I feel like more work should have been done with the difficulty settings, that while are better than most game, still lacks more customisation that might have made the game more accessible. For the most part, I still find the difficulty to make the game either hard and sometimes too hard or too easy.


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
"74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."