So I'm OP's friend and just wanted to clear some stuff up that was kind of lost in all the replies, these thoughts are my own and do not reflect the Original Poster. I don't believe origin characters should be removed or deleted. Instead I believe they should co-exist however I hated DOS2's Fane, while I believe the character is interesting he quite literally changes the game entirely. Full disclosure, I have not played BG3 and don't plan to till launch just so I can experience it in its fullest, but reading onto the lore I definitely see characters that have potential for having the "fane" complex and in DnD that doesn't seem right to me as it's supposed to be about your character and your roleplay experience, how am I supposed to have fun if my story is constantly being hijacked by a character that is more loved than me, it would be the equivalent of a DM of putting their OC as the main character and everyone else is just supporting instead of the story being comprised of multiple individuals with their own stories uniting under one common goal.

I believe the pineapple pizza and kick in the balls is a good analogy, one of them is inherently better no matter how you put it. Which is why I ask, why should I be forced to make a character into an empty husk when they’d be more interesting if I can interact with them with my character? Why should I be forced to play as a character to get “more of the story” when the same could just be impactful OR just as important to my custom character? Truth is, while it shouldn’t, I also understand that its a game and having to code every possibility is impossible, but I’ve also seen great examples of this done right in many other games that I believe it can be done right in this one.

I know that it sounds like complaining or that I’m being overly negative but the truth is, I love Larian’s games and it sounds like they genuinely want to make something unique and are enjoying doing it, and all I can hope is that they at least address this in some way.