Originally Posted by Danielbda
Originally Posted by Try2Handing
Originally Posted by _Vic_
[Linked Image from i.ibb.co]
I like how you have to be more than "daring" simply to play the core rules...
What they consider "core" is way harder than the PnP. I really hope they tone down the stat bloat for WotR.
Well, so far they didn't.
It was by far my disliked aspect of the beta.
I'm not even against the existence of a "masochist mode", but if you name a mode as "Core rules" and describe it as the closest to the P&P experience, you should put the bare minimum of effort to make so that it matches the description.

Regardless of how that annoys me in principle if things don't change I already sort-of decided that I will play at "daring" at most or tweak individual settings, because beta 3 went out of its way to NOT be fun and feel constantly frustrating with its encounter design (even if in the end I still won every encounter), especially played in turn-based mode (which is the only mode I have interest to play).

It's also worth noting that the gap in difficulty with what they call "Normal" is enormous. You go from being constantly one step from being destroyed to barely even needing to pay attention in a fight.

Last edited by Tuco; 22/08/21 11:18 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN