Originally Posted by dwig
I agree, but with the caveat that I find the last 25% of MOST games to be a chore, including many that I really like. I guess I have a short attention span.
Nah, a significant (sometimes even DRASTIC) drop in quality in the final part of most games (especially long-ass CRPGs) is a very common phenomenon.

it can be for excessive repetition and lack of variety, poor difficulty balance, excessive railroading, because the budget was running thin at that point and the game shows...
I think that if anything it's harder to think about games that had particularly memorable final segments.
And as you said, this applies even to a lot of games I overall liked a lot.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN