I really don't like the Pregen protagonist concept at all in a BG game, for most of the reasons listed above. It really feels like an attempt to skip over the most core part of D&D, which is character creation, just to appeal to a casual action game audience who can't be bothered to put in the time on the front end. As if it's there just for pick up play. I mean I can understand why that might bring more people on board, cause it's more cut and dry, but I think it just gives the wrong impression of what Dungeons and Dragons is supposed to be about. It reminds me of those unsatisfying "D&D" games for the playstation 2 that did away with character creation and character building altogether, in favor of just 3 or 4 pregen characters with a set class/race and all the rest. It does seem somehow effrontery that they are basically sneaking the pregen idea into this thing through the front door on us lol. I keep hoping that banner at the top of this webpage will come down, and be replaced by a dozen new companions who aren't Origins, but our actual intended companions for this game. Though I don't know if that will ever actually happen. Alas
I sometimes wonder if they are testing this as a single player game in-house at all? or if they are just putting their people in groups of 2 or 3 or 4? Everything about the game, including the Origins, seems like its there to make the game more Co-Op friendly to the determent of the SP experience. It's just kind of weird, as I don't think of Baldur's Gate as a particularly MP oriented game at all, even if it did have the MP option. It was great and enduring cause it was a great single player game.