Yes the two games are completely separate. They're both TT game modules for Pathfinder published by Paizo. No game connections between them at all. Only setting connections because they're both in the Golarion world of Pathfinder.
For a very long time I also played only D&D cRPGs and didn't bother with any other games because I just loved the FR setting very much. But following the last expansion of NwN2, when no further good D&D cRPGs were being made by anyone, I started to look for alternatives to D&D cRPGs. That's how I ended up a fan of the DA games and the Witcher games, the PoE games, and now the Pathfinder games. I've never played Pathfinder TT like I have D&D TT, and so don't have the same connection to the Pathfinder setting like I do with FR, but it is turning out to be a fun and interesting setting after all.
Glad of that, makes it easier not to feel like I'm missing too much (beyond just general unfamiliarity with the setting, but I'm aware of that) by not playing Kingmaker first.
And yeah, I understand - while I didn't particularly limit myself to D&D cRPGs, they were my preference and it's only the past few years I started expanding out to other cRPGs. I do think Pillars had a lot to do with that, however; in addition to buying the EEs of BG1 and 2 (I have my old discs somewhere, but...), I grabbed IWD despite my initial distaste for a more "combat-oriented" cRPG, as well as Planescape: Torment. Eventually planning to get Disco Elysium. Plus of course, there was DOS2, Tyranny, probably a couple others I'm forgetting that I have in my Steam library.
And while not cRPGs, Witcher and DA and the sorts were of course big draws - sometimes it feels hard lately to find a good fantasy RPG, so when outstanding ones come along, I usually try them out just as a matter of obligation.
I love JRPGs too, of course, but sometimes you just want a good Western-style medieval low-tech magical fantasy world, you know?
I am impatiently waiting for September 2nd now, though!
Originally Posted by _Vic_
Yeah the art of owlcat games is still top notch (not only for companions, the NPCs and the art in general)
That said, I know with the current technological advances in gaming you can have realistic pictures, but I am still a sucker for "artistic" portraits, Not only quality portraits for your companions, but the possibility of adding your own portraits to the characters. It´s something I missed not only in BG3, in other games like Solasta.
While better graphics and a closer approach to "realism" is nice, I echo the sentiment of preferring gorgeous artwork or stylized portraits to just a render of the in-game model. Art just allows for a lot more freedom than in-game modelling, in terms of flow and the 'feel' of the character, if that makes sense. One of my biggest sidetracks for any old cRPGs is trying to find a decent selection of portraits for my custom character; there is just so much more feeling to be found in artwork, at least for me.
Both methods take plenty of time and care on the part of the artist/modeller, of course, but we all have our preferences.