The great think about Kingmaker (and thus I assume will be true for WotR) is the extreme prevalence of tooltips. Most pathfinder-specific lore - locations, famous people, historical events, gods, etc - was highlighed when mentioned in dialogue. You could then mouse over these terms to get a description, ranging from a couple sentences to a few paragraphs. I was only barely familiar with the world of Golarion when I played Kingmaker; these mouse-overs gave me pretty much all the information and context I wanted and needed to understand the world and my place in it through the game's campaign.
Ohhh, I remember a few games have done that in the past and I honestly adored that method of feeding relevant background information to a player! Of course my other preference is in-game books to read, but a little database is just as good.
You're (likely*) in luck again! Kingmaker also had plenty of books** and notes to read, some which were plot-relevant and some which just added flavor to the world: histories, myths, fiction, correspondences, journals, etc.
*Again, might not be true for WotR. People who have played the Beta, can you comment on tooltips and books in WotR compared to Km? **By books, I mean ~1-5 pages long. But I assume that's also what you meant.
They use the same method of the first game or other games like tyranny, They added a lot of lore and an ingame encyclopedia you can check, a lot of tooltips and tutorial info (You can uncheck it in options if you do not want them) maybe even more than the first game.
They also included tooltips that explain if some roleplay choice you made later is causing what is happening (you can reveal it or not) . They added a lot of books, including some lore books that allow your character to learn recipes or get knowledge. More lore is also added to the dialogue trees, that unlike in some later series that catch the consolitis disease of binary questions( Kings bounty 2, for example) you can talk with many npcs in safe areas and find 5-7 dialogue options in most dialogues. You can ask many npcs about his story or lore about the world you are in. Many of them are fully voiced too.
Originally Posted by kanisatha
IwD is actually a very good game despite being a combat-oriented game. It actually has a pretty good story and fun quests. Unfortunately we don't have an EE for IwD2, but there is currently a modder project underway to "enhance" IwD2. I would also recommend taking a look at Black Geyser, which is launching on Steam and GoG as an Early Access game today!
I checked the game, I heard about it but didn´t know you can play the beta already. It looks interesting. Checked a mute streaming and it seems the kind of game I would enjoy Thanks!
I found funny that they have an offer that ends September the 2th =D