I just got to the first outpost in Solasta, so I have barely started.

They have exceeded their shoestring budget to make something that is very praiseworthy for such a dinky company.

The characters are casually pleasant and occasionally witty so far (well done). Now they don't have the depth that a big budget would afford, however they have a unique system that checks the personality tags that you gave them at creation to form unique dialog...brilliant. They are certainly likable company, and what they say, in itself, adds to the atmosphere.

The graphics and animations are not AAA, but they are certainly a step up from some recent B track titles and an upgrade from older Wizards of the Coast games for sure. I would love to see what this team could do with full access to D&D lore...ie Faerun.

Always better to expect little to nothing and get more, than to be hyped up for a AAA title and get served meatloaf...poor Andromeda (so close, just released too soon).

Edit: Oh the title asks for a comparison. Apples and apricots...two different facets of new D&D titles. Solasta doesn't even have full 5e license. Solasta is a closer interpretation of 5e...ish, but with mods is irrelevant.
Erm...I haven't had the urge to kick any of my companions to the curb...or off the Nautiloid for that matter. An annoyance, but even if they fail to make even one decent female companion, I will just get the "Vilja in Balder's Gate" mod.

"Uh OH....look over there...its a dragon"

*OK starting a thread for those who know what the hell I'm talking about.

Last edited by Van'tal; 27/08/21 11:55 PM.