The perfect Userinterface using inventorymanagment with all options of moususing you can do likein the windows Epxlorer or like in Real Time Strategie Games.
Mass selection with mouse using selection boxes. Alot of more field wher to put in numbers by using keyboard.
A trulyy M/K Userinterface divide from a controller based interface. Even going so far that Inventor or other menu screens look totally different then a controller usable inventory.
This i wish for the full release.
AWAY WITH THEEE HOOORRRRIBLE COMPROMISE OF A STANDARDIZED USER INTERFACE OF M/K MIXED WITH CONTROLLER.
Im really fed up to see this trend of common ground in every game released for some years and making so many games a horrible user interface experience.
Developer and the Coders mostly dont want true M/K only and Controller ONLY Interfaces or a Choice between them because more work and more code.
More chances something can go wrong or exploited and so many more bad things which can happen.
And we even didnt talk yet about the costeffectviness.
But truly i hate it to have Interfaces slowed down bec. of controller adaptions.

CRY ;(
Alas, this wont ever come into patch#6 or ever into release version of Baldurs Gate 3. So many missed opportunities ;(