I think of it as a fun diversion that doesn't really overstay its welcome. But considering how the system changed throughout the testing period, and that it was really underbaked until like beta 2/3, I'm really hoping that Owlcat just decides to ditch all of the management systems for their next game and just focus on delivering a solid traditional experience. Like I got the impression they bit off way more than they could chew with developing the crusade system.

My views of the management stuff at this point in time is approaching my views on the Origin system that DOS2 and seemingly BG3 employs - resources that would be better allocated elsewhere. Although I can at least say that the management stuff actually adds to the game's narrative, while the origin system comes to the detriment of it.

Last edited by Saito Hikari; 02/09/21 10:04 AM.