Originally Posted by kanisatha
Originally Posted by Tuco
"Releasing buggy" is pretty much inevitable to some extent when it comes to big and complex RPGs with a lot of reactivity.
^This.

I am completely fine with these kinds of games having some bugs and performance issues that need to be ironed out in the months after release, and actually believe it to be unreasonable to expect them to be bug-free at launch. My rule is always to wait at least 4 months before I even consider playing a new game. Attacking devs for buggy releases seems silly to me. If the choice is a very rich, deep, complex, and highly reactive RPG that releases with a lot of bugs versus a shallow, superficial, "let's just go kill a bunch of things" RPG that's pretty and bug-free at release, I'll enthusiastically take the former over the latter.

My only complaint today thus far is just how intensive it is on GPU even with lowest graphics possible and a rig that can more than handle it - and from what I've seen elsewhere, 100% GPU usage wasn't an issue in the betas. So I can only assume it's something that they'll have to iron out. Other than that, however, I've had a relatively pleasant experience free of any bugs (save for an initial disk write error on Steam trying to update it to play). Much less buggy than any instance I've tried to play of Skyrim, that's for certain.

Originally Posted by Boblawblah
Good lord, i spent over an hour on character creation trying to figure out what the hell i was going to play. I'm already confused lol. Going with a holy monk or something like that. Character creation is meh, but I don't see my actual character much, just the awesome art.

I actually got overwhelmed when I was in character creation haha - I've never seen so many choices! Not just for classes but for races even, and everything in between. Some stuff seemed familiar from D&D while others seemed completely out of left field; I ended up rolling a Witch of the Veil dhampir with a focus on healing and buffs, so far I'm enjoying it!

I do have to complain a bit about Seelah and Lann, though. They feel like they don't have a lot going on right now in terms of combat capability, other than Seelah having the biggest health pool and able to spot heal alongside myself and Camellia. Granted, I'm still quite early on, so perhaps this complaint will be moot later.

Last edited by MarbleNest; 03/09/21 01:08 AM.