Uh. Holy shit. Apparently reading certain books in your inventory (right click -> info) may confer minor stat bonuses to the main character. The below are the three I've found so far about halfway into chapter 1.
The game literally never tells you this.
Also, people are sharing what unique dialogue options and reactivity they get as followers of certain deities, since this game allows you to worship a deity or become an atheist without having to play a cleric or something. They put a lot more work into this than I expected.
I noticed that too when I was checking some feats on my current party (and planning how to respec Lann - done that now, he's an absolute powerhouse now). It's honestly a small but incredibly fun thing for me, personally, as I tend to pour over in-game books and the like. I feel half of the weight for the party inventory is just the books I'm lugging around planning to read when I've a moment to stop.
Sadly I've not yet found many instances in my own dialogue for Pharasma, but I have seen a few for being a dhampir! They're subtle, but I like seeing them crop up - especially regarding companions who are 'different' expressing to you how it's like to live as an Other, and them always saying stuff along the lines of "but I'm sure you know just as well as us what it's like, huh?" It's the little things like that which I always appreciate for cRPGs like this, and WotR is not disappointing.
Originally Posted by Avallonkao
My problem so far is that the game makes me feel dumb and dialogues are way too repetitive. Like, Something is thoroughly explained, like real overexposure about everything, and then I get a dialogue, and what's that? Asking about the same things they talked about just literally seconds before.
Like, all these dialogues, except the attack are about stuff that was told and answered a few moments before, like, literally the same demon explained her evil plan to the wardstone, and the dwarf and Irabeth explained who she was, etc.
Like, I'm not saying the game is bad, it's just, small things are making me feel really bored, and hard to progress, I'm not hyped to keep playing. The only good thing honestly is the companions, I love Lann btw. He is such a nice guy. And I want to throw Camila off a cliff, I really want to. And I'm also enduring because I want to soon have my Succubus future wife. But the main story and the writing is the weakest point for me so far. I hope I change my mind at later acts, but having this feeling, in the beginning, is annoying, to say the least.
The options are there in case people are forgetful, or followed a different branch of dialogue - I often skip over anything I've already heard from other sources, or the options to "tell me again" in the tavern; they're there in case I forget, but until then, I don't have to click on them. Their existence certainly doesn't make me feel I or my character is dumb, however - in fact, my character often feels smarter than me when it comes to this setting, haha. Might just be a personal thing.
I've come across some small things that are a little odd or just not as good, but overall the writing feels very solid past the prologue and engages me more than some of BG3's dialogue... playing BG3 at present, I didn't really feel that attached to anyone in the group, nor that concerned about what was going on in the grove. Perhaps it's simply the difference in how they're presented - I like the style of old cRPGs where much of it is just reading, as if from a book. BG3's cinematic presentation is nice and beautiful, but... feels like it's taking me out of things more often. I'm not feeling that way in WotR.
It doesn't have as good of writing as say, Pillars of Eternity did - but it's by no means boring or awful to me, and in fact keeps making me want to continue fighting through things so I can get to more story, more dialogue, more instances of interaction with my companions (I adore all of them... aside from Camellia. Yes, even Daeran is endearing in a weird amusing way).
I just love the entire group reactions - and the fact you can even ask them!
Especially as someone who, until this game, was entirely unfamiliar with the Pathfinder setting, going into this and learning and being dragged into the world and it's problems has been quite enjoyable. I've pumped 18 hours into it the past few days, and I feel I've barely even scratched the surface. The game is meaty and just what I had been looking for to sate the cRPG desire that BG3 is not fulfilling in its current state of EA.
I just hope the remaining bugs and issues with the game from a technical standpoint get addressed fairly quickly - I'm still lamenting not being able to do Gwerm's Mansion before we saved the city.