Originally Posted by ash elemental
Originally Posted by alice_ashpool
That was only one part of SCS, a lot of it is about boosting enemies as well. Things like raising levels to 5 in BG1 to make a lot more enemies sleep immune, quadrupling health of dragons in BG2, giving enemies lots of potion buffs which they will use, precasting, reworking spell lists, etc etc. Combat ai was an important part for sure, but it was only one part. But on that I actually agree with you, enemy behavior in WoTR is pretty stupid. Here's hoping that it will be super popular and someone will make an AI mod.
The ai improvements is what made SCS so popular, because even without increasing the numbers (and you can set up SCS that way) it can still be a fun challenge. There is nothing innovative about using numbers bloat alone. Feels like playing LoB mode in BG EE, not SCS.
I love LoB mode in BGEE ^_^