Originally Posted by Brainer
While 5e's spellcasting system has its issues (the concentration mechanic can be frustrating, but I get why it's there)

Making playing the combat in videogame adaptations of the franchise with a caster repetitive as hell? because if that´s the case, they made a very fine job.


Originally Posted by mr_planescapist
Not sure of what to think of BG3s gameplay and shallow custom 5E<<systems>>... if it weren't for all the pretty faces and cinematics...wonder what people would think of BG3.
The story is still kind of meeeh and while WoTr is nothing demonicaly <ground braking> lol you have some urgency from the get go, and nearly 6 companions to boot. And WAY MORE INTERESTING than Larian has showed us with theses unlikable companions.
And the character you spent imagining and creating for a whole day feels alive and strongly plotted in the narrative...unlike in BG3 were your character feels worthless.
BG3 could be sooo much better, going hardcore 5E, TONS MORE COMPANIONS and CLASSES...from the looks of things we wont get that much more stuff; but PLENTY OF CINEMATICS and pretty faces. <sigh>.

To be fair, in BG3 they allow your party members to do more than you can usually do if you apply D&D5e rules. Speaking with the dead, for instance, does not come usually until later levels, And the push as extra action, dip weapons on fire, allow your mage hand to push, etc.

But yeah, I expect the franchise to offer more than pretty cinematics.

Last edited by _Vic_; 05/09/21 09:06 AM.