I agree that the most expedient solution is probably just not showing us our own face so much, unless the game can actually deliver there.
BG had 2 simple conventions for a character emoting or being expressive in the ways described, both pretty monolithic, either it was coming from the voice barks or the portrait.
Now that we can see the full face, they need to hire some theater actors to nail all the classic expression stage tropes that the PC can then select from for their defaults. You know, villainous eyebrows, the scowls and smirks, but also the haughty or the deadpan, just a good spread of standard facial expressions including one for being drunk or terrified or crazed. That would add some flair at least. Barks I think are more important though. Even the conventions they used before where the voice description would read like a personality type rather than just voice 1 or voice 2. Better barks
Last edited by Black_Elk; 06/09/21 05:46 AM.