Yes it advances time and yes there is a night and day system, but in a city at war and on fire, meh, who cares.
There are also several timed quests and some areas change with the passing of time. A thousand times better than BG3s never exploding ticking timebomb.
Well if there were, i don't remember seeing any in the first "act", other than when the messenger comes to get you. That is not to say others don't come later on (in fact travelling merchants later on for example I know of), but I was only comparing the EA of BG3 with a finished game, something I feel is unfair anyway. Not to say one cannot point out what is currently lacking in BG3/what one would like to see. .
Besides what @Ixal said... I will also add the plagued horses and corpses that start to appear in the market if the corruption spreads too much. Greybor does not appear in the tower of Ebod if you go after the
attack on the tavern
, I think the entire dungeon changes if you go after that. And of course,
defending the Defender´s tabern
event comes after a few days.
Well, at least you have day/night cycles and some places (like the market or Drezen) change after some time if you return to them, or change in a day/night cycle. Some maps or encounters change depending on your decisions
Like the Nabassu, Drezen if you are an Aion, The Summoned Vrock that escapes the circle if you summon him
They even have weather mechanics, with storms and snowfalls appearing on the maps.
I still expect this is a Beta thing in BG3 and they finally created some kind of reactivity. Not environmental reactivity, the maps are well made and you can interact a lot with the world in the beta, but some notion of time passing. They did a step forward with the new camps they included, I hope they come up with more things to make the world more lively.
Originally Posted by Riandor
I think it’s too early to do a fair comparison.
By contrast I have so far had 0 class based options and 1 race based dialogue.
I always get a unique dialogue option before going to retake the Grey Garrison based on the class. When Irabeth Tirabade is talking about the operation says something different depending on your class. Something like "My men will (yada yada) and we will put a strike team to retake the garrison entering from behind. I think you are the one to lead the team with those [sneaky talents/ dominion over nature/ arcane skills/etc]" Hulrun the inquisitor also address you if you are a Witch
I only played the first chapters but some more will come to mind, like when you met Greybor in Kenabres. There are a few for classes that could "detect magic" (mostly casters)
I get some dialogues about the race ( with Woljif if you are a tiefling, with the bartender and Irabeth if you are a Dhampir, Irabeth being a half-orc or halfling, etc) and a lot of dialogues based on your deity. They expanded the pantheon and now you can worship Gyronna or Lamashtu, for example. Also now all classes get to choose a deity or Atheism.
I do not think this is spoilery but if someone wants me to hide this just say it