Originally Posted by Sozz
Heroes of Might and Magic it ain't. It's so far just a slug fest almost devoid of any strategy, a few units have special abilities but without any terrain modifiers to combat or movement it might as well be just an auto-resolve battle.
I have only had the one fight so far with the army and my initial "oooh it's HoMM3 lit" soon evaporated into "what now?". YOu're right, there seems to be too little tactics and just a numbers slog fest and without being able to tell which enemies do what in terms of output and how to counter them. Now, I was hoping that would improve (like I said, one fight isn't really enough to judge), but you're not filling me with confidence here.