Honestly, I think my only dislike thus far (aside from the many bugs still riddling it... Daeran is taking a permanent -5 damage which immediately heals back due to a bug with Life Link, and I'm having weird 13% area loading hangups when weather is going on in the area), is the Crusade Mode.
It just feels... bad. There's little strategy to manual fighting besides brute forcing and hoping for the best, with a few skills available from unit types or the general; you lose numbers faster than you can replenish them; strength levels are completely imbalanced, with a level 1 unit somehow able to mow your higher numbers down easily. I was consistently having trouble with advancing and clearing areas to the point I gave up on it and put the whole thing on Auto - which I now can't take back, a decision that seems excessively punishing considering some Mythic paths have quests related to the Crusade Mode later.
It's just not a good addition, and it being so integral to advancing the story and allowing you access to more areas just feels pretty awful because of how badly it's built.
+1
So far (I've done like 4 Crusade Mode fights), I'm feeling the same. The fights involved basically no strategy and took much too long to complete. Encountering the first couple army battles brought me out of the groove I was in, and I'm slightly dreading booting up WotR again because I know I'll have to slog through more of them. And, as you mention, I can't put the mode on Auto because I'll then be missing out some quests. Hopefully the fights/mode get better late on, but I'm not hopeful at this point...