No time for random encounters when TIME stands still. calendars are non-existent, and camping is an excuse for night. In Larian's worlds everything is a static stage piece to move the story along...sadly.
It makes complete sense to add a few interesting short random encounters to flesh this world out, make it more alive and keep you on your toes instead of having a boring checklist of A to Z encounters for X area for EVERY PLAYTHROUGH.
I would actually add to this, make these short encounters NON-turn base to increase the games dreadfully slow combat pace. Bigger encounters / story stuff <turn base> ; short chaotic/atmospheric encounters <realtime with pause>.
Having the OPTION to choose whichever would be amazing but its a BIG NG from Larian. The game needs to be artificially 300h+ long

And its just too difficult for such a small and poor studio to be creative with these sort of mechanics "sigh". More importantly we absolutely need more cinematics and love scenes.