Ohhh, okay. I don't have much of a problem with the origin thing to be honest, but pathfinding with grouping is an absolute nightmare. They both seem to be general engine features, hopefully Larian realizes now is the time for overhauls.
In theory, i think the origins are whatever. In practice, they're resource drainers. Like, why pour so much into something that 90% of the players will never get to see ('cause most people don't even finish games, let alone play them twice), while they could have just used a fragment of that time and money to better the traditional main character experience, and thus every player's experience. Especially considering that, more than likely, not every origin will be as good as the next.
I get its their system, but i think they're really overestimating how important it was to DOS2's success.
The origin system doesn't really appeal to me, but I have spoken to people who really managed to form a connection to one or another of the Origin characters in DOS 2. Anecdotal at best... but I do think some people like this. Personally I'd be fine with them scratching it though.