Which is why I wrote that BG3 still has issues that need to be fixed. I've got the "plotting next move" too, if my party was too far away. (If my party was too far away in WotR, I've had enemy spellcaster throw that fireball on their own party.) In WotR I've had enemies trip over obstacles while standing a few steps away from the party. And if it is indeed caused by crowded situations (which I am not conviced by, since I've observed it even with smaller enemy groups), then the devs shouldn't design encounters that spam enemies in large quantities.

Last edited by ash elemental; 10/09/21 06:10 AM.