The point is to give players a reason for everything. Give keeping food in you inventory purpose and , meaning or get rid of it. THAT is the point.

I am one who likes immersion, but I don't like meaningless mundane chores. If you are going to put camp supplies in the game and make me carry it around, give me a good reason to keep it in my inventory as opposed to send to camp. Making short rest require food gives me a reason to keep it in my inventory. Otherwise, why not just send to camp, and if I'm just going to always send to camp then what's the point of camp supplies at all? Also, why bother with send to camp, then? Why not just auto send to camp? If auto send, why bother at all?

Shoot, with short rest requiring food and such, you could even remove the 2 short rest limitation and let players manage all rests via camp supplies. Short rest as much as you want, as long as you think you have the food to do so.

Last edited by GM4Him; 11/09/21 05:33 PM.