Originally Posted by RagnarokCzD
I must have missed this ...
I never seen any connection between Minthara that is inside their camp in ruined temple of Selune ... and Aradin, whos group was butchered by ambushing Goblins in Blighted Willage. O_o

If you help Sazza return to Minthara, she explains that the whole reason the goblins attacked the grove when you first come to it was because Aradin and his crew, called by the goblins "The Looters" tried to sneak into the temple and down into the Underdark. They were caught attempting to break in and chased out of the goblin camp. Halsin was captured as they were fleeing. Minthara then refers to them constantly as "My Prey". She asks Sazza if they at least managed to find and kill her prey. At first, I thought maybe she was talking about YOU, the MC, but no. She only sent the goblin raiding party out there to kill the Looters. That was her prey, if you pay close enough attention to the convo. Never once does she mention that her prey is a True Soul or someone from the crashed ship, and she never shows any other concern or care about the grove other than to slaughter it because of The Looters. But then... oddly enough... she is BENT on destroying the grove when provided the opportunity, as if she no longer cares about The Looters at all and her main objective in the area is to kill everyone in the grove. So what exactly is Minthara's main objective? Is it to kill Aradin and his crew? Is it to find the True Souls who escaped the nautiloid? Is it to kill everyone in the grove? None of this is clear.

Originally Posted by RagnarokCzD
As far as i know:
Goblins are in this land for quite some time, their base in Selune ruins is nothing new and since nobody lived close enough, nobody seem to care

I don't think so.
Halsin, if you notice in many books and things you pick up, has been in that area for over 100 years. He was there when the Dark Justiciars attacked and wiped out Moonhaven. He helped fight back the evil. I highly doubt he would have let some group of goblins to set up shop there and just increase in size without doing something about it. There are also other indications that the goblins just moved in recently. Listen to Minthara talk to her minions before actually triggering her dialogue scene. She is receiving reports from one of the goblins about the status of things in Bogrot. Seems they just set up shop there recently and something dark and mysterious is happening. They see things moving about in the night, implying Eliette, the Phase Spider Matriarch and her minions. Also, there is mention that there were no problems until recently. Then, suddenly, goblins in the temple and gnolls on the highway.

Originally Posted by RagnarokCzD
... then cult of the Absolute came in, it must have ben quite recently change, since there sill is Maglubiyet loayal goblin (as far as i know goblins dont live too long, and also i dont quite believe they would keep him alive for more than few weeks, mostly months)

I don't think the Magubiyet loyalist goblin is an indication that they were set up in the temple for a long time. It just shows that the goblins followed Maglubiyet until the Absolute showed up. The goblin loyalist was a part of the tribe, and he refused to fall in line. Therefore, they locked him up. I took it as he was trying to lead a rebellion and turn the other goblins in his tribe against the Absolute. That's why he was there.

Originally Posted by RagnarokCzD
... they just recetnly raided Waukeen's Rest, with the help of Drow on the Absolute command ...
Then there is that scene, when nautiloid shows on the sky ... Minthara and Dror both seem quite pleased with its arival and i honestly doubt they would be so happy about "yet another batch of True Souls coming to Moonrise Tower for enlightening (aka. brainwash)" laugh
> Also notice that if you are talking with Findal (that unconcious halfling druid in secret passage) he tells you specificly that "they asked about *the Weapon*" ... since last patch we finaly know (like with 90% certainity) what weapon they were talking about ... that box, Shadowheart have ... wich would also explain why Minthara was so pleased with Nautiloid arival in previous scene ... she wasnt happy about True Souls delivery, she know that secret weapon of tremendous and mostly unknown power is on its way to her grasp.
> Also notice that if you are talking with Andrick and Brynna (those siblins who was standing over dying True Soul Dwarf) they specificly tells you that they were "send to find whoever surived that crash" and once you reveal to them that you are the one they were searching for, they attack you. So it was clearly not rescue mission ... the only reasonable explanation here is that they were not after *people* but after something the *people* was carrying. wink Yes, the box seem like obvious answer once again.

You've kind of lost me here.

Waukeen's Rest was attacked so the drow could kidnap the Duke and take him to Moonrise. Why? We don't know yet. What does this have to do with anything? This is one of the things that makes sense that they did seem to clearly work through in the game. In fact, I thought it was a nice touch that the goblins in the camp are half or totally drunk because they are celebrating after kidnapping the duke. But that has nothing to do with the story holes I'm talking about.


Originally Posted by RagnarokCzD
Now, when basic hints are done ... lets see for Druid Grove:
Aradin have obviously litteraly no idea about what is goin on around here, he specificly tells us that when he claims that he "was expecting easy coin and not army of bloody goblins"

Exactly. Indicating the goblins weren't supposed to be there and haven't been there that long. It was a big surprise. The wizard in Baldur's Gate knew nothing about goblins in the area, and more importantly, if they had been there for a long time, wouldn't Halsin have at least known about it? Does the man never pick up on anything going on in his territory that he wouldn't warn Aradin that the place is crawling with gobbos?

Originally Posted by RagnarokCzD
... so, as it seems to me, he is there just for the Nightsong ... he knew that there is some entrance in the Underdark in Selune temple, and wanted to search for it, for obvious reasons ... sadly, he run into Goblin ambush in Blighted Willage and run for his life, once half of his group was butchered (if those corpses before gate to Blighted Willage was his people ... wich i presume they were, since if he is expeled from the Grove, you can meet him again by those corpses, probably collecting personal stuff and valuables, why would he do that otherwise? The ambushing goblins are just few steppes away laugh ... he cant be so stupid, can he?)
> So i would not search for any deeper meaning here ... there is one logical puzzle tho, since i dare to presume that whole map is actualy a lot wider and was only shrinked for gameplay purposes (read as: lorewise locations are much farther than they are in game) ... i wonder how far (or for how long) did Aradin and his three friends run? I mean sure, goblin tracers in your back can be great motivation to give the best possible exercise ... did they really managed to run through whole (lets say) daywalk and yet they were able to not just stand, but fight ... and didnt colapsed to the ground the first second battle was over? I applaud to their endurance. laugh

Here again, a clear sign that the goblins were new to the area. First, Aradin and his crew were in the temple area when they encountered the goblins. They ran through Blighted Village to get back to the druid's grove. Yes, the dead were his companions just outside Blighted Village, but that wasn't where the initial fight occurred. But then, I explained that above. Minthara and Sazza and the goblins make it clear that Aradin was Looting the Camp, not Bogrot.

But let's just say, for a moment, that you're right and that they were attacked outside Blighted Village. Even MORE so, Aradin and his crew would have trotted for about 2 minutes to Blighted Village, gotten attacked, and they would have hoofed it back to the grove. Hardly any time would have taken place from the time Halsin left to the time they returned to the grove. However, Kagha has already firmly established herself as First Druid? That makes no sense at all. The story seems to imply that Halsin and Aradin and his crew have been gone for some time and that everyone has been expecting them to return but they haven't. What on God's Green Earth took them so freaking long? The goblin camp is literally a 10 minute jog from the grove entrance.

So, I've heard it said by more than one person, every foot on the game map is not actually a foot. It represents much more distance. However, that is SO not true. I can literally turn the game on Turn Based Mode and move 30 feet at a time all the way throughout the map one round at a time. That indicates to me that the game map for EA is literally as big as it is. The goblin camp is literally only 10 minutes from the grove. So I have a really hard time understanding why Aradin and Halsin took a REALLY long time to get to the temple only to discover it was overrun by goblins, Halsin gets captured and goblins chase Aradin all the way back to the gate. That should have all happened within maybe 30 minutes tops; not enough time for anyone to accept Kagha as the new First Druid because Halsin hasn't returned. Everyone would be like, "Whoa! Aradin's back! That was fast."

So were the goblins and drow in the temple already? Did they show up while Aradin and Halsin led the adventurers into the temple? Were they exploring around and suddenly out pops goblins and drow?

Nope, because Halsin ran into drow with Nettie and killed one. He was a True Soul. So Halsin knew there were goblins AND drow there, and yet he took Aradin and his crew into that temple anyway without warning them? He didn't say, "Hey Aradin. Um. Just a heads up. There's a million goblins in that temple." Well, it's clear he didn't warn Aradin because Aradin kept saying he was shocked at how many goblins there really were in there.

Originally Posted by RagnarokCzD
Also there is question how did both Aradins group and the pursuing goblins missed Andrick and Brynna ... but they might theoreticaly get there later. O_o

Ah geez! I hadn't even thought about that one. lol. Just another one that doesn't make sense. Also, as a side note, anyone ever notice that Andrick says that the nautiloid crashed off to the west? But the nautiloid is south of that position and the goblin camp is to the west. Hmmm. Andrick doesn't know his directions very well.

Originally Posted by RagnarokCzD
Now why is Minthara attacking the Grove ...
That question was allready answered i believe ... for one, she specificly tells us its a holy crusade, that the Absolute wants us to wipe out those herretics ... for two, the goblin that interrogated Findal tells us that they were after *the Weapon*, wich confrims even Andrick and Brynna ... and finaly there is that unfinished matter with Tiefling refugees ...

I do seem to recall that there was a dialogue where she called it a holy crusade. Interesting. I haven't triggered that one in awhile. Still, then that just proves my point again. If you choose one path, she is going to destroy the grove because she is convinced they are housing her prey. The next path, she's saying it's a holy crusade to wipe out the heretics. But you know? I don't recall her ever mentioning she was after the weapon.

And since you brought up the weapon, let's talk about that discrepancy. Sazza says the goblins were after the Looters. Aradin had busted in and that's who they were chasing. And yet, Findal says they were after the weapon. So which is it? Were they after Aradin and his crew or the weapon? When you talk to the goblin boss of that area, he berates Sazza and her team for screwing up the attack on the grove, and it's all about chasing the adventurers. Never once does he ask whether they found the weapon or anything. So why does Findal say they said they were after the weapon? Why would they tell Findal about the weapon? Why would they think the druids had the weapon? It was on the nautiloid, right? Even if the Absolute told Minthara or Gut that the heroes had the weapon, Minthara wouldn't have told her raiding crew about it before they chased after Aradin. So... makes no sense.

Originally Posted by RagnarokCzD
So, this is simple i believe. smile
Minthara wants the box ... she know that it is somewhere around ...
- we find some Goblin corpses around Nautiloid, so someone was send there to examine the crash site ...
- we also find party searching for survivors ...
- and we also find Sazza, last survivor of scouting party that was send to find the Grove, or were send to track Tiefling refugees and Grove was just a bonus ... but i dont believe that, since Minthara is specificaly talking about Grove when she stands over that warmap in her camp (what puzzles me here is why they even keep her alive, but Halsin was probably still there back then and believed that he can get some usefull info about the Absolute from her ... so that can be explained)

You lost me here.

Look, the way I figure it, here is how the events went down:

1. Gnolls on the road attacking people. Halsin investigates.
2. Tieflings on the road attacked by gnolls.
3. Halsin shows up and saves them and leads them to the grove.
4. Goblins and drow show up in the temple.
5. Halsin and Nettie investigate and get attacked by a drow and kill him and take him back and learn about the True Soul parasite.
6. Aradin and his crew show up asking about the Nightsong and the Underdark. They are going to investigate.
7. Halsin agrees to go with them to investigate the parasite.
8. Halsin, Aradin and company arrive at the Goblin Camp and find it overrun by goblins. Not wanting to give up on their quest, they seek a way inside. This takes time, and they are constantly hiding from goblins and drow as they work their way around looking for some way to get in.
9. The nautiloid shows up. Now goblins are on full alert and crawling everywhere. Aradin and his crew can't even move now. They're stuck in hiding because goblins are searching all around for survivors from the crash. (Yes, I think it has to do with the box and YOU, the MC. Yes, you and your party, I think, are quite special. Minthara even says, at one point, that you are one of the Absolute's favorites. So, she has been looking for you.)
10. Raiding party runs into Aradin, Halsin and company, finding them in their hiding place.
11. Halsin is captured and many of Aradin's crew are killed as they try to flee back to the grove. Most die just outside Moonhaven.
12. Aradin and the survivors race back to the grove.

Now. I pieced this together making some pretty hefty stretches. I mean, it still is very odd to me that Halsin and Aradin took days upon days - so long that the druids and tieflings say things that imply they were gone for a long time.

But anyway, the point is that I'm not even sure about all of what I just put there. Is that how it went down? It's not really clear.

And THAT's the point of this thread. The story isn't clear. It makes no sense.

Did the nautiloid crash before or after Aradin and his crew were discovered by goblins? Were they discovered by goblins because of the nautiloid crash? If so, why were they gone so long before the nautiloid crash? What were they doing all that time before goblins found them and swarmed them?

And what about the tollhouse? Did the goblins kill the people in the tollhouse BEFORE the tieflings showed up? Was it after? Why did they bother killing everyone in the tollhouse?

As for the paper in Blighted Village, you missed my point. The point is that people believe that the village was resettled, but the evidence indicates that it wasn't. It's been a ghost town for over a hundred years. The paper was just a strange oddity that people used as a reason why they believed people resettled there. They thought the flyer indicated that children were being kidnapped recently, and the village was just recently destroyed again. But that doesn't make sense with everything else you find and all the evidence around town. Again, my point is that it confused people. It wasn't clear what happened. I think I even read a wiki about BG3 that stated that Moonhaven was resettled and destroyed again.

Originally Posted by RagnarokCzD
No, one of the surviving fishermen explicitly tells us that they arrived on the river. O_o
What more do you need?

Do you realize that this world is not ending with borders of our gampleay map?
There is obviously another settlement somewhere up the stream, and that is where they are from ...
Mystery solved. laugh

Missed my point and what I said entirely. The point is, there is no village in the area. None. No one mentions one. Nobody says, "There are villages across the river," or "There's a fishing village west of year," or anything. You just find all these random fishermen on the beach, dead. They were slaughtered, clearly, by the intellect devourers. Your MC even says so. There's at least a dozen of them or more besides the three that are alive. No one ever explains who those people were or where they came from. They were just there on the beach when the nautiloid crashed. Their boats were smashed and the intellect devourers killed them.

Where did they come from? There is no village around? No one tells you there is one? You don't even ask anyone; not even the three surviving fishermen. You don't say, "Hey! Where are you from and where did all these fishermen come from? Is there a village nearby? I'd really like to get my bearings. Where are we? At least if I knew of a village around here, maybe someone there could tell me. Do they have a healer? Do they have a temple to anyone?"

Nope. Just random dead fishermen all over the place. So, once again, you proved my point exactly. I know that there is a world beyond the game map; or at least there is supposed to be. However, Larian isn't telling us about that world.

Originally Posted by RagnarokCzD
I dont quite understand what are you asking ...
The fact that village was "destroyed and resettled" seem like self-explanation to why is is "unlived" ... isnt it? O_o

I don't even know how to respond to this one. Perhaps will just let this one go.

Originally Posted by RagnarokCzD
Silly me ... i was thinking how could i missed this information that really makes quite mess around there ... and i was just prepared to give you another +1 for finding something that dont make sence at all.
Then i notice the word "could" ... wich explains it all. laugh Its your suggestion isnt it?

Well, that would probably not work at all.
For one, Tieflings are quite established there for being in "just for 3 days" ...
For two, it seems quite inprobable that so many druids would have "enough of them" just after 3 days ... they had to bother them for MUCH LONGER than that. Personaly i would say at least month ... maybe even few of them.

Again, proving my point. I just whipped 3 days out my butt. I have NO idea how long it actually was. But then, neither do you. That much is clear. And that's my point. NOTHING is clear. Was it a month? Was it 3 days? Was it a year? Nobody knows how long the tieflings were in the grove before Halsin left. I'm assuming it was much less than a month because I think the tollhouse record indicates that the tollhouse was destroyed by goblins somewhat recently. Still, even the Current Date in the game is not provided. I have absolutely no idea what month or day it is when the game starts, and no one ever tells you. Therefore, give me timelines in books all you want with months and days in the tollhouse ledger, but if you don't tell me what the current day is, I have no frame of reference. Was Uktar 30 six months ago? Was it yesterday?

Originally Posted by RagnarokCzD
And yes, Halsin would need to leave in less than a week, most likely few days ... i even believe it was mentioned by someone, but im not sure who ... i shall seach for it next time i will play, if i remember. But there is a lot of tidbits you can miss, if you dont talk with every single Druid inside the Grove. wink

I already addressed this, I think.

Originally Posted by RagnarokCzD
Why did it take Aradin and his adventurers so long to return, if goblin camp is so super close?
Once again, self-explanatory answer would be: Bcs its not. laugh
I mean have you ever played any other game?
WoW is great example ... you can fly over whole continent North to South in less than 30 minutes ... that would make awfully small planet. laugh

I already addressed this too, I think. Basically, NOTHING in the game indicates that what you are saying here is true. NOTHING. The scale, the fact that I can literally measure out every foot of the map...

You see, when games stretch things out so that if I run for 10 minutes I'm actually travelling 10 miles, there's time that passes in the game to indicate that you are not really moving only 30 feet. There's a clock that shows how minutes are going by for every second you are travelling. Either that, or someone tells you it is a greater distance somewhere; maybe even in the tutorial or on an area map somewhere. Either that or they don't zoom in but they show you a birds' eye view of the whole map of the region... you know... like BG3 does later when you attempt to leave the area. Nope! None of that in BG3. Instead, you can Turn Base and everything is literally foot for foot, and since there is no time or day/night, there is literally no indication that anything is further than what it appears.

Soooooo. Enough said. The point is, LOTS of plot holes and unexplained things in BG3. I want this game to be REALLY AWESOME because I love playing it and I think it has SO much potential, but they've got a LOT of work in the cohesive story department. One of my biggest challenges in writing my fan fiction IS that the story is hard to piece together in some cohesive way. I keep replaying parts or rereading books and scrolls in the game trying to figure it all out and make sense of it. That is actually one of the main reasons I'm still working on it. It isn't so much for you people, because frankly I doubt many are even reading it. It's for my own sake so I can try to make sense of it all, and because I love writing.

This game is fun to play, but when you really start to think through it, the whole thing falls apart, and for me, that will ruin the entire game and make it one of the worst games I've ever played.