Originally Posted by andreasrylander
Originally Posted by Try2Handing
Originally Posted by andreasrylander
I am just so baffled at the bad "evil" writing... it's like... did they even try? At all?
Oh boy is it still like in Kingmaker? "Evil" = 90% [Attack] We've just met but Imma kill you now just cuz lulz + 10% decent choices, and you'd just miss out on truck ton of content AND XP.


From what I remember, it's almost WORSE than Kingmaker. Probably around 95% of "Evil" choices right now are LITERALLY:

5. (Evil) I don't like you. Die! (Attack)
The second conversation in the game has an option labelled as Evil, and it is about demanding payment to help someone. Only in ch 1, there are several more. I found some about using people as meatshields, use torture to get info, sacrifice soldiers in a kamikaze attack to wipe out enemies, Trick someone to punish another for you, etc. And there are more evil options later in the swarm-that-walks, lich, demon or the
devil path later
There is the option of being a murder hobo, but it´s hardly the 95% of the options XD I just ignore those. You are exaggerating a lot.

As I said before that was an option for people that like to kill anything on sight, like in other games (DoS, skyrim,etc). Since you do not have an option to attack people in the UI they provided that option with dialogue options to turn characters hostile. There are people that like that kind of playstile.

Last edited by _Vic_; 12/09/21 05:17 AM.