I was able to split things within the same container to get around this, but that's a pain if you've a ton of stuff in a container. That, and the crashes associated with (main camp) containers, made it extremely painful. Wine in particular gets too heavy too fast lol!

I make heavy use of all the containers in camp. In the first releases stuff was lost if you did that so I'm happy with that improvement. It allows for supply management. Also if you leave stuff in the camp outside of containers they do not disappear so there's plenty of room for work around - but I think the weight limit idea presented is a good one. I'm not a fan of making the stack size 5 and find it annoying that not all like items are stackable. Although, if container displays can be resizable that might be ok. Currently they are crazy to scroll through.

While there are a plethora of containers in camp I still needed 1 more to equip/unequip members leaving/joining the frontline team. Possibly an opportunity for something creative like a changing booth?