it feels like you're purposely ignoring the entire concept of them wanting to let you attack most people in dialogue for any reason the player might come up with. If the player decides to role play as a childish "hehe, im going to kill everyone", then they can do so. Just because YOU don't like the option, doesn't mean the option shouldn't exist. Im not sure why people are getting so caught up on this. it's the equivalent of just attacking everyone out of combat in BG3, except you can't do that in wotr, so they added it into the dialogue.
Because it is not an equivalent solution. Dialogues should be used as a tool to tell the story and build the mood in the game. And for me bad writing - whether in games, movies or books - spoils that. What exactly do those numerous "evil: I don't like you. Attack!" dialogues add to the story, which an attack button in the gui wouldn't solve?
Originally Posted by Moradin's hammer
I have a question for those who played WotR already: does the TB mode feel as much an afterthought as it did in Kingmaker? If so, I'd definitely vote for BG3 on this one.
My impression so far: tb is tedious for most part of the game (due to the amount of trahs mobs), except for boss battles, if that battle doesn't have trash mobs in it.