Originally Posted by Boblawblah
On topic: as @IrenicusBG3 said
Quote
They need better people for writing and world-building.

The premise is good, but the execution has been poor. Everything is so gamey right now.

this sums it up for me.
I am not sure how much it is a fault of writers, and how a side effect of Larian's development process.

To have a good narrative and worldbuilding, those need to be given a priority. Story hasn't been Larian's selling point in the past (as it has been in Bioware and Obsidian's case), and while they are working on making their story and characters better, I don't think their priorities have shifted. Writers can have ungrateful job of giving context to stuff other team members came up with, or they can set the direction of the project. Listening to GDC talk about D:OS2 developement, I don't think Larian has a story to tell, rather they come up with "cool" stuff, and then try to make it all work. Which is not uncommon in games, it's just I like when my RPG have narrative far higher on their proproty list.