Something I noted while scrolling through the pathfinder/bg3 thread were a couple comments mentioning the voice acting. I found it interesting that some of them were dismissive of its importance. Maybe it's just my inner theatre nerd background speaking, but good voice work elevates character performance in ways few things can manage, and bad voice acting really breaks my immersion. (I do feel like when people on here talk about immersion they more mean verisimilitude of gameplay components--pedantic, sure, but an important distinction.) I can't imagine a character like, say, Morrigan being as iconic as she is if not for Claudia Black's stellar voice work.

And that's not even getting into the nonverbal flair given to the characters. People seem to treat these aspects mostly as spectacle and production value, but in an audio visual medium I consider them just as important as the words coming out of the characters' mouths. Or to put it another way: no one would say a good musical score is a matter of good production value, even though in many ways it is, so why should we treat voice acting any differently?

Kind of curious to hear where others fall here.

Last edited by MyriadHappenings; 14/09/21 06:08 PM.

“But his mind saw nothing of all this. His mind was engaged in a warfare of the gods. His mind paced outwards over no-man's-land, over the fields of the slain, paced to the rhythm of the blood's red bugles. To be alone and evil! To be a god at bay. What was more absolute?”