I think it's more, choose one way to go. Either make Tav a blank slate (and able to support your roleplaying) or make him a character, one who makes facial expressions, and has a distinct, possibly mutable, voice.
And either way, more narrator, RPGs need a way to express the internal, or else we have no way of knowing it as a player. If we were able to affect our character's internal life a little, through the narrator, it makes establishing our character's traits and motivations less of a guessing game.
Last edited by Sozz; 16/09/21 03:51 AM.