So, you'd like to put it in a text box on a different part of the screen which the player never needs to look at and does not physically interact with at all...
As opposed to in text at the top of the box on the screen that players *Must* look at because it is the section that they physically interact with to design the character, and is at the top of the box (which is the entire character design box, not just the 'race' box - race is just the first sub-heading, and is identical to all the other sub headings that follow)... Literally, is the heading of the box, expressly to tell them what it is they are designing, before they make any selections in the box at all?

It's there, and it's text, and you see it, and you wilfully, consciously, choose to ignore it: it doesn't matter where they put it in this case - the game cannot help you. If it was in the centre, you'd ignore it there too, since by your own reasoning and description, there's nothing there you need to interact with and you don't need to look at it or read it. This is absolutely a between-chair-and-keyboard system fault that the game cannot realistically do anything about.


(Also, what was the tag formatting that it accepted, beecause I tried a handful of things and none of them showed up correctly for me... I haven't had this problem in other threads with many images in the past...)