So, you'd like to put it in a text box on a different part of the screen which the player never needs to look at and does not physically interact with at all...
As opposed to in text at the top of the box on the screen that players *Must* look at because it is the section that they physically interact with to design the character, and is at the top of the box (which is the entire character design box, not just the 'race' box - race is just the first sub-heading, and is identical to all the other sub headings that follow)... Literally, is the heading of the box, expressly to tell them what it is they are designing, before they make any selections in the box at all?
[quote=Niara]It's there, and it's text, and you see it, and you wilfully, consciously, choose to ignore it: it doesn't matter where they put it in this case - the game cannot help you. If it was in the centre, you'd ignore it there too, since by your own reasoning and description, there's nothing there you need to interact with and you don't need to look at it or read it. This is absolutely a between-chair-and-keyboard system fault that the game cannot realistically do anything about.
I disagree ...
From my perspective, its just the same window that i have seen just few minutes back, when i was choosing race for my own character ... nothing new here ... that is reason why i dont look there, all i need to interact with are those small buttons with race names, title abowe is not interesting for me.

On the other hand, IF something sudently apprear in top middle part of the screen, where until now was nothing ...
That would certainly drag my attention.

But that is just my point of view.
How about this change ...
Switch writing on "vent forward" button to "Next step: dream person customisation" ... or something simmilar?