Originally Posted by sublimeclown
I’d love if they’d implement some kind of personal quest in character creation, similar to what Guild Wars 2 did. It could be something as simple as “Why were you in Baldur’s Gate” with a few options like:
* I was searching for the parents I never met
* I was looking for a powerful artifact
* I was seeking revenge
* I was running from the law

Think about how much it would add at camp if the companions actually asked you about your quest and you could divulge as little or as much as you want. And it would be so exciting if a random NPC mentioned “I met your father once” and gave you a clue to further your personal quest. Maybe you even start the game with some kind of letter in your inventory that provides your first clue.

Of course each quest would need at least 4 outcomes/paths in case you are playing co-op and everyone picks the same one. So for instance in one scenario, it’s a happy reunion with your parents, in another you find out they’re dead, in a third they are evil and maybe worshipping the Absolute, and in a fourth they are some kind of royalty or powerful beings.

Essentially it would just require some additional NPC dialogue and maybe one or two exclusive battles, but would add a lot of flavor to the PC and make them feel more like real characters.
I dont like this ...
Dont get me wrong it sounds good for some prepared PC, but not for fully custom person. :-/
They would never be able to include all options people would want and therefore theese things are better to keep blank and let players to "act like its there" even if its actualy not. :-/


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown