This thread and these last few posts resonate with me. I don't thinks its unique to Clerics though. All spellcasting feels somehow divorced from the sources of the magics.
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Totally agree. I think there are two reasons for this. 1) too much overlap in spells between classes and 2) not enough reaction about your class from your party.
But there is a 3rd reason…one that, if addressed, could really elevate the magic in game to something special. Each of these caster classes should have entirely different movements when they cast. A sorcerer should not need to yell an incantation like a wizard. A cleric should be calling on their deity. A druid should be channeling the forces of nature. Think about how different those could actually look. The concentration and precision of a wizard versus the flamboyant gestures of a sorcerer. The focused power of Selune versus the wild energy of nature. It would be cool if they differentiated these visually and with sound.
I hope this gets some treatment in game. I am looking forward to sorcerer more than any other class…and I want to cast with some pizazz, not like a reskinned Gale.