I chuckled there too heheh

But that doesn't mean the OP is wrong to feel like the Daisy creator is sort of an oddball thing to have tacked on. It's novel and a bit non sequitur, or at least not something the player would probably expect to have to do in normal D&D char creation. There's also no follow up there for several hours of gameplay, and what does follow is instead the big opening scene with the Nautiloid being chased by Gith Dragon riders.

Now imagine instead, that after the "Who do you dream of? What attracts you" part, there was a little preamble cut scene where your dream lover actually says or does something, to set the mood or tone of the opener. Doesn't have to be major, just something. That would work more forcefully and effectively than a text box or a VO snippet.

Also something to let the player know explicitly that they're talking about attraction "in others" as opposed to like some aspirational self or mirror thing. Or perhaps if other sections of the Char creation process had a similar treatment, with a new window or prompt similar to the daisy one, it might fit more naturally. Even without hitting alignment on the nose they could do one where the player tells the game their characters beliefs, and maybe that's the section where they choose their Deity? Or to borrow a simple thing from Westerns like picking a Black Hat or White Hat, to the tell the game you're interested in playing a Hero or a Villain?

Right now "who do you dream of? what attracts you" is pretty vague. Maybe the player thinks they are creating a second party member or a sidekick, or an ideal companion, or they think its a proxy for character sexual orientation etc. When what the game seems to be asking us to do is create a physical avatar for our inner Jungian Anima/Animus.

Which is a cool idea actually, but the player doesn't necessarily know what they're doing, and won't really find out until way way later. I can see where the gripe is coming from.

ps. I'm also eager for a patch 6, but the pace of development for this game has been so glacially slow thus far, that I'm not particularly excited about "the next patch" anymore. My enthusiasm gap just seems to be getting wider and wider, and the pandemic patience is also wearing a bit thin, whereas at the start I wrote off many things on account of that. I don't feel like this game is a worthy successor to BG right now at all, and they have a ton of ground to make up before they start getting close. I hope they get there. I honestly think they jumped the gun and pushed out their EA like a year before they should have. This game still feels like an E3 demo to me or something. Heartbreaker

Last edited by Black_Elk; 19/09/21 01:08 AM.