It has been said on a number of threads that the distance between the grove and temple are not literal. Just because it takes you, at most, maybe 20 minutes to get to the goblin camp from the grove (really less than that) doesn't mean that it is literally that close in the game world.
I want to point out my problem with this:
Halsin and Aradin left on Marpenoth 2. The toll house fell on Uktar 16. That's like a month and a half that it took them to go to the temple and return. People argue, "it's because the map is not literal. It is abstract distance.". This implies that it actually takes 2 weeks to get from the grove to the temple, bare minimum.
But Baldur's Gate is 10 days from the grove, at least. So, it doesn't make sense that everything is much further away than it appears, no matter what way you spin it. If Baldur's is 10 days away, that means that "the map's distance is much greater than you think it is" does not work. Even if everything in EA is supposed to be within a day's journey of the grove, which nothing indicates this as being true, that still does not work with everything we are told in the story.
So, I am writing this post to put down the somewhat popular belief that everything on the EA world is supposed to be actually much farther apart. It clearly is not. It is all like 1 big dungeon, and that makes no sense at all from various story elements.
Last edited by GM4Him; 20/09/21 08:34 PM.