Originally Posted by MyriadHappenings
I like the map, personally.
Agree!
Originally Posted by MyriadHappenings
My best guess is they did it this way because they didn’t want players to feel like they had to rush to complete quests or explore talking to companions at camp
Most games I play let you do quests when you want with no time limits, and that is how I like it. No timed quests, please!