@Imryll I buy that. I'm just saying its a grotesque exaggeration to call a game completely broken when people can finish it. I have 155 hours into it, and I have yet to encounter a game stopper (however, I have restarted many many times, so have not moved to the end game anyway). That's 155 hours of reasonable enjoyment, so I got my money's worth, even if I never finish it.

I can say the same about BG3 (161 hours played so far) even though I do complain about some mechanics. That much time invested means I got a pretty good return for my entertainment dollar.

Fewer classes and options probably would increase the appeal of WotR to a general audience, but I would argue that it would reduce the appeal to Owlcat's core audience, which is mostly pathfinder nerds. Hard to say whether they made the right choice from an economic standpoint, but there are only so many games that can hit home runs for a general audience, so putting in material for the base might be the smarter move in this case.