I thought about this too a few monthes ago but I'm not sure it would have been better. A big map is cool but the problem is that everything is far too condensed.

Now I'm more in favor of a big central hub connected to smaller area.

In exemple the actual swamp could be a part of "the forest" but at the border of the map there is a path that open the worldmap ("you must gather your party..."), allowing you to click on the swamp icon and leading you to a different and smaller map with a swamp and ethel's lair.

Same with the grove and the goblins camp while the "central hub" would still have the size of the actual act 1 map.

The map would have been bigger but not so much.
It would have been a great compromise IMO to create a sword coast that looks "real" without so much things on a small surface (a druid camp, a goblins camp, a swamp, a forest, an isolated inn, a village, an outpost,...)

But anyway nothing will change. We'll have to deal with it.

Last edited by Maximuuus; 23/09/21 05:59 AM.

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