Couldn’t agree more. RT feels good when you’re plowing through mobs, but I find TB much more satisfying for challenging fights when the balance can hang on specific rolls. Crits feel better in TB too, you can actually revel in them. It’s definitely great to be able to switch back and forth at will.
I play turn-based 99% of the time (core difficulty) but there are moments where switching in real time actually makes some difficult fights significantly more manageable. For instance every time there are a lot of (or few but dangerous) casters/snipers on the enemy side playing in real-time makes a lot easier to interrupt their casting/punish them with AOO.
Practical example experienced just the last time I played a couple of days ago: When I crossed the Baphomet's prophet with his insanely high initiative rolls three reloads were not enough to spare me his bullshit AOE spell that drained 30-40 permanent DEX points to my entire party in a single cast. When I finally approached the same fight in RT I closed the gap immediately and exploded the annoying fucker.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN