Larian Banner: Baldur's Gate Patch 9
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Joined: Jan 2021
D3loFF Offline OP
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Hello,

I've finished Patch 5. This is my third time playing the Early Access and I will present below what I saw and what I liked and what not:

Bugs/Glitches

1. Group pathfinding is way worse than what it was. Often characters are doing quite strange moves (jumping, falling, taking damage, stuck) while trying to follow you.
2. I gathered around 15-16 supply packs and when placed in a stash or barrel in the camp I can neither take or split them anymore.
3. When a dialog or cinematic starts there is like 1-2 seconds of black screen which is something not cool and the smooth transition from gameplay to conversation/cinematic which was present before now is gone. Please fix, this is something quite annoying!
4. Dialog scene/cinematic for the ilithid guy living in the Myconid colony is gone.
5. Some items cannot be picked up and seem like bugged. When you try to reach them is says - Can't reach. It seems as if the picking range has been reduced, but this affects also characters movement as they cannot fast pick items from the ground and even more than before are circling confused around.
6. Shadow of Menzobarenzzan does not trigger invisibility every time and I had to load quicksave to make it work;
7. Torches sometimes sink into the ground when dropped and cannot be used or seen to dip a weapon in them - this happened to me inside the Goblin Camp near the Hobgoblin boss (Dror Razglin);
8. Dipped weapons do not glow fully anymore and sometimes it is hard to see whether you still have fire/poison active or not. Please return the old version where the entire weapon is glowing orange/green.

Gameplay

1. Love the new items very much;
2. New dice rolling system is cool. Definitely better than the previous one;
3. Using food only for camp supplies is a good approach, but not perfect. I think food should be able to be used in both ways - as camp supplies AND as edible/healing items.
4. Warlock Eldritch Blast new animation (green one) is uglier than the previous one;
5. New camp layout when you are in a different place than above ground/outside is not good as you do not have with you much of the crates, barrels, chests, books, etc. which you have in the main camp. In other words you cannot access your supplies except the ones stored in the main stash. People like to put things in different crates according to the item type. Either remove it or make the entire layout of the main camp to be always present no matter of the location.
6. Increase a bit the carrying capacity - it is too low at the moment. Players have to return to vendors too often and actually it is quite unnecessary. I do not see how the gameplay benefits from that. It does not matter much whether you have to return to the vendor every 30 min or every hour or so.

Edit: Oh and return the old Scratch (the dog) skin. New one is really bad...

This is it for now. Overall the experience is insanely good as always. But please take a look at those things described and fix the bugs and glitches.

Thank you!

Last edited by D3loFF; 29/09/21 04:27 PM.
Joined: Oct 2020
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Originally Posted by D3loFF
5. Some items cannot be picked up and seem like bugged. When you try to reach them is says - Can't reach. It seems as if the picking range has been reduced, but this affects also characters movement as they cannot fast pick items from the ground and even more than before are circling confused around.
I would dare to say that there are some problems with Z axis in general, since i was also unable to jump to places where i was previously ...
Now it all say to me that places are "too high" ... so either Faerun gets huge amount of medical marijuana, or for some reason game conciders every place and object to be aproximately 1m higher than it shows ... but it could be simple overlook.

Originally Posted by D3loFF
4. Warlock Eldritch Blast new animation (green one) is uglier than the previous one
100% agree ...
It seem to me to have strong "necrotic" wibe now. :-/ Does not quite make sence, since its suppose to be force damage.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Jul 2014
Location: Italy
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Originally Posted by RagnarokCzD
Does not quite make sence.
I can see your personal war against the proper use of the S letter is still going.

Last edited by Tuco; 30/09/21 09:02 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
Joined: Sep 2017
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You got something to productively add to the conversation Tuco, or shall you exert obnoxious behavior that does nothing but try to shut down a thread, like you've critiqued others for before?

Do better. My patience is running short.

@OP - Thanks for the great feedback post!


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