Originally Posted by ArvGuy
One small thing to keep in mind is that the high ground is largely a buff to ranged characters, who have had their range nerfed rather badly in BG3. Taking that buff away without compensation would likely make them rather sub-par and overall liabilities in a party.
Bow ranges being too short is a separate problem. Having to seek high ground to have any range just further overpowers high ground, again.

It's ridiculous anyone can Dash to melee range of an archer or outside a bow's range from melee in a single turn (lol@Larian). Are we firing rubber arrows with sucker cups?